It was very inspiring to hear from both Industry Innovators as well as leading educators in the field. I’ve been trying to wrap my head around how to best support teachers in integrating Virtual Reality, Augmented Reality, and mixed reality in their classrooms, and appreciated the perspectives that both industry and educational folks shared. It was great to get both sides of the table in one place to begin the conversation!
Check out my Google Photos Album here to check out some key moments as well as some presentation slides.
“Unlike a traditional synthesizer which generates audio from hand-designed components like oscillators and wavetables, NSynth uses deep neural networks to generate sounds at the level of individual samples. Learning directly from data, NSynth provides artists with intuitive control over timbre and dynamics and the ability to explore new sounds that would be difficult or impossible to produce with a hand-tuned synthesizer.”
Check out Wired’s SoundCloud playlist to hear examples (in the linked article above).
And then there is Deep Dream, google’s dreaming AI art bot.
I came across this article from the World Economic Forum site, shared on LinkedIn, and found it to be a great model for preparing our young Digital Natives for the world that awaits them. Click on the image below to check out more information!
In December 2014, I wrote a special edition article for the “Teaching & Learning” blog at Head-Royce. It was a reflection on why Coding & CS are so important for the next generation. I think it is still very relevant one year later. Check it out by clicking below:
For the 2nd year in a row, I led the efforts to coordinate an Hour of Code as well as other various STEAM activities (3d printing, LED ornaments for our Digital Citizenship Community Tree), for students in K-12. Click the image below to learn more!